Antoine Pezé

UX Manager

UX expertise in your pocket

172 knowledge cards and 43 ready-to-use activities to facilitate your workshops.

FR/EN · Offline-first · Built by Antoine Pezé, UX teacher at Gobelins and EEMI (Paris design schools).

🍎 Download on iOS 🤖 Android — coming soon

Who is it for?

Product Managers & POs

Frame a product, understand your users, run strategic workshops without depending on an external consultant.

Developers and tech leads

Get the UX mindset to better collaborate with design and product. A shortcut to speak the same language.

Students and career changers

Learn UX fundamentals from a sourced base, and practice immediately with ready-to-use activities.

What you can do

The app combines two uses: a library to learn, and a field companion to facilitate your workshops.

Learn

172 categorized cards

Each card is concise, sourced and tagged. Chapters cite academic references (Norman, Nielsen, Hassenzahl…) and relevant web sources.

  • Research — 29 cards
  • Design — 30 cards
  • Measure — 21 cards
  • Strategy — 23 cards
  • Foundations — 34 cards
  • Culture — 35 cards

Facilitate

43 ready-to-use activities

Each activity has an objective, a prompt, a default duration, and a built-in timer. Build your workshops in a few taps, run them live.

  • Sticky-note brainstorm, brainwriting, Crazy Eights
  • Journey mapping, activity listing
  • Dot voting, MoSCoW, decider call
  • Storyboard, sketching, rapid prototyping
  • Pitch, debrief, action items

Connected to the courses

The app and the site reinforce each other. Each card in the app links to the detailed course on the site, and each workshop course embeds the matching activities so you can run them right from your phone.

Freemium, no surprises

Knowledge is free. The 172 cards are accessible without an account, ads, or telemetry.

Workshop facilitation is free. You can create, run and finish as many workshop sessions as you want.

Advanced features (cloud backup, team sharing, custom templates) will be optional later. The core stays open.

Go further with one-on-one coaching

The app gives you the tools. Individual coaching helps you apply them to your specific context: preparing a presentation, structuring user research, unblocking a team.

Discuss coaching

Frequently asked questions

What exactly is UX Manager?

A mobile app with 172 UX knowledge cards and 43 ready-to-use activities to facilitate workshops. Bilingual FR/EN. Built for PMs, POs and developers who don't have a formal UX background.

How much does it cost?

The knowledge base and workshop facilitation are entirely free. Advanced features (cloud backup, custom templates, etc.) will be available as paid add-ons later. No ads.

How is this different from Notion or Miro?

Notion and Miro are generic tools. UX Manager is a knowledge base and workshop companion specifically built for UX and Product Management: each card is sourced, each activity has a clear objective, ready-to-use prompts, and a built-in timer.

Is the app available on Android?

iOS first. The Android version is coming very soon — the app is already bilingual and offline-first across both platforms code-wise.

Does my data leave my phone?

No. UX Manager runs entirely offline. No telemetry, no accounts, no analytics. Workshop sessions and notes stay on the device.

How does UX Manager connect to the courses on antoinepeze.com?

Each card in the app links — when relevant — to the detailed course of the same name on antoinepeze.com. The other way around, the workshop courses on the site embed the matching UX Manager activities so you can run them straight from your phone during the workshop.

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